# text: "An Error of Type 33 has occurred.\n(Attempt to infringe copyright)"
DITL_398_noSong.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=141 y1=101 x2=199 y2=121
# text: "Exit"
# item 1: TEXT (0x88) disabled
# bounds: x1=63 y1=27 x2=277 y2=63
# text: "An Error of Type 3 has occurred.\n(Where is the Watertight Song?)"
DITL_399_noWEP.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=208 y1=101 x2=266 y2=121
# text: "Exit"
# item 1: TEXT (0x88) disabled
# bounds: x1=64 y1=27 x2=290 y2=76
# text: "An Error of Type 3 has occurred.\n(unauthorized resource detected)"
# item 2: PICTURE (0xC0) disabled
# bounds: x1=64 y1=61 x2=164 y2=161
# PICT resource ID: 130
DITL_401.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=111 y1=71 x2=171 y2=91
# text: "OK"
# item 1: TEXT (0x08) enabled
# bounds: x1=64 y1=7 x2=275 y2=57
# text: "This machine doesn\'t support color quick draw, sorry......"
DITL_402_NO PICTURE.txt
# 2 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=21 y1=14 x2=270 y2=150
# text: "The 3 files:\n\nMegaMatch \nMegaMatchSound \nMegaMatchColor (if you have a color monitor) \n\nMUST BE IN THE SAME FOLDER."
# item 1: BUTTON (0x04) enabled
# bounds: x1=116 y1=156 x2=174 y2=176
# text: "OK"
DITL_498.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=102 y1=165 x2=160 y2=185
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=34 y1=9 x2=228 y2=146
# text: "To Run MegaMatch in Color you must use a color monitor set to :\n\nCOLOR -> 256\n\nWhich can be done in the Monitors Control Panel."
DITL_499.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=54 y1=100 x2=154 y2=125
# text: "Color"
# item 1: BUTTON (0x04) enabled
# bounds: x1=202 y1=100 x2=302 y2=125
# text: "Black & White"
# item 2: TEXT (0x88) disabled
# bounds: x1=13 y1=18 x2=348 y2=69
# text: "If you have a color monitor you must change it to color - 256 to run MegaMatch in color"
DITL_500_file.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=324 y1=177 x2=403 y2=201
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=20 y1=9 x2=218 y2=95
# text: "MegaMatch:\n Starts a new game with...\n Number: 42\n State: Gravity\n Pictures: Change on Match"
# item 2: TEXT (0x88) disabled
# bounds: x1=221 y1=9 x2=436 y2=95
# text: "QuickMatch:\n Starts a new game with...\n Number: 12\n State: Static\n Pictures: No Change on Match"
# item 3: TEXT (0x88) disabled
# bounds: x1=20 y1=119 x2=201 y2=170
# text: "New:\n Starts a new game in the current mode."
# item 4: TEXT (0x88) disabled
# bounds: x1=221 y1=119 x2=352 y2=172
# text: "Quit:\n Exits MegaMatch."
# item 5: TEXT (0x88) disabled
# bounds: x1=31 y1=185 x2=230 y2=201
# text: "Type \"‚åòH\" to exit help mode."
DITL_501_sound.txt
# 9 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=331 y1=271 x2=410 y2=295
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=80 y1=7 x2=414 y2=23
# text: "Sound - these items turn the selections on or off."
# item 2: TEXT (0x88) disabled
# bounds: x1=7 y1=33 x2=444 y2=67
# text: "Noises/Card Flip: Sounds associated with each picture/sound when the card is turned face down."
# item 3: TEXT (0x88) disabled
# bounds: x1=7 y1=76 x2=436 y2=110
# text: "Comments: Complimentary sound when a match occurs or an uncomplimentary one if no match."
# item 4: TEXT (0x88) disabled
# bounds: x1=7 y1=127 x2=438 y2=149
# text: "Music: The MegaMatch Theme Tune. (Available on System 7)"
# item 5: TEXT (0x88) disabled
# bounds: x1=7 y1=160 x2=441 y2=179
# text: "Card Slurp: Noise when the cards dissolve when a match occurs."
# item 6: TEXT (0x88) disabled
# bounds: x1=7 y1=192 x2=442 y2=226
# text: "Silence: Turns off all noises, unless they are already off, in which case turns on all noises except the music."
# item 7: TEXT (0x88) disabled
# bounds: x1=7 y1=273 x2=247 y2=294
# text: "Type \"‚åòH\" to exit help mode."
# item 8: TEXT (0x88) disabled
# bounds: x1=7 y1=243 x2=450 y2=261
# text: "For a faster game, turn off some sounds."
DITL_502_hints.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=323 y1=254 x2=402 y2=278
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=9 y1=258 x2=208 y2=274
# text: "Type \"‚åòH\" to exit help mode."
# item 2: TEXT (0x88) disabled
# bounds: x1=205 y1=11 x2=241 y2=28
# text: "Hints"
# item 3: TEXT (0x88) disabled
# bounds: x1=9 y1=31 x2=432 y2=114
# text: "Show All Cards:\n Each card is revealed and its associated sound is played if \"noises\" is selected in the sound menu, then all are turned face down. No card choices are allowed during this operation. Loss of points occurs."
# item 4: TEXT (0x88) disabled
# bounds: x1=9 y1=183 x2=457 y2=248
# text: "Matching Card:\n Shows the card that matches the one you have already selected. A sheep baah noise occurs if noises are selected in the sound menu to let everyone know you are peeking. Loss of points occurs."
# item 5: TEXT (0x88) disabled
# bounds: x1=9 y1=123 x2=435 y2=180
# text: "Show All -> FAST\n Same as show all, but no sounds, and no enlargements on smaller screens. Loss of points occurs."
DITL_503_numbers.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=323 y1=174 x2=402 y2=198
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=28 y1=178 x2=227 y2=194
# text: "Type \"‚åòH\" to exit help mode."
# item 2: TEXT (0x88) disabled
# bounds: x1=197 y1=10 x2=250 y2=27
# text: "Numbers"
# item 3: TEXT (0x88) disabled
# bounds: x1=28 y1=39 x2=413 y2=91
# text: "Of Cards:\n Select how complicated of a game to play. Choose 12, 20, 30, or 42 cards."
# item 4: TEXT (0x88) disabled
# bounds: x1=28 y1=105 x2=420 y2=154
# text: "Of Players:\n Select how many people will play the game. Choose 1 for single player, or 2, 3, or 4 for more players."
DITL_504_state.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=321 y1=172 x2=400 y2=196
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=39 y1=177 x2=238 y2=193
# text: "Type \"‚åòH\" to exit help mode."
# item 2: TEXT (0x88) disabled
# bounds: x1=204 y1=14 x2=243 y2=33
# text: "State"
# item 3: TEXT (0x88) disabled
# bounds: x1=35 y1=39 x2=409 y2=76
# text: "Static:\n Correct Match has no effect on remaining cards."
# item 4: TEXT (0x88) disabled
# bounds: x1=35 y1=96 x2=424 y2=159
# text: "Gravity:\n Remaining cards fall to the bottom of the screen when a match occurs. More points are scored per match in this mode"
DITL_505_group.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=325 y1=198 x2=404 y2=222
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=8 y1=206 x2=207 y2=222
# text: "Type \"‚åòH\" to exit help mode."
# item 2: TEXT (0x88) disabled
# bounds: x1=194 y1=11 x2=252 y2=31
# text: "Pictures"
# item 3: TEXT (0x88) disabled
# bounds: x1=8 y1=37 x2=388 y2=72
# text: "Choose which set of cards to play with. Choose People, Animals, Places, Birds, or Vehicles."
# item 4: TEXT (0x88) disabled
# bounds: x1=8 y1=80 x2=435 y2=145
# text: "Change on Match:\n When selected, the picture group changes to the next group when a match occurs and if you change it yourself during a game, points are lost."
# item 5: TEXT (0x88) disabled
# bounds: x1=8 y1=156 x2=408 y2=193
# text: " If Change on Match is not selected, you can change picture group at any time without loss of points."
DITL_506_color.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=320 y1=123 x2=399 y2=147
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=14 y1=123 x2=213 y2=139
# text: "Type \"‚åòH\" to exit help mode."
# item 2: TEXT (0x88) disabled
# bounds: x1=190 y1=15 x2=268 y2=35
# text: "Screen Size"
# item 3: TEXT (0x08) enabled
# bounds: x1=14 y1=43 x2=451 y2=97
# text: "Choose the size of your game window. \n100% is full screen. 50% is half screen. If you are using a small screen monitor, you cannot reduce the window size."
DITL_507_score.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=312 y1=209 x2=391 y2=233
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=19 y1=217 x2=218 y2=233
# text: "Type \"‚åòH\" to exit help mode."
# item 2: TEXT (0x88) disabled
# bounds: x1=204 y1=5 x2=244 y2=24
# text: "Score"
# item 3: TEXT (0x88) disabled
# bounds: x1=34 y1=35 x2=435 y2=102
# text: "Show High Scores:\n Display the top 10 scores for the number of players in the current game. ie. If you are playing a 2 player game, the top 10 scores for 2 player games are displayed."
# item 4: TEXT (0x88) disabled
# bounds: x1=34 y1=115 x2=387 y2=159
# text: "Reset High Scores:\n Resets the current score sheet to blank."
# item 5: TEXT (0x88) disabled
# bounds: x1=34 y1=161 x2=345 y2=202
# text: "Explain Scoring:\n Detailed description of the scoring system."
DITL_508_explain scoring.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=140 y1=195 x2=219 y2=219
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=90 y1=11 x2=273 y2=30
# text: "MegaMatch Scoring System"
# item 2: TEXT (0x88) disabled
# bounds: x1=49 y1=34 x2=229 y2=179
# text: "Correct Match\nIncorrect Match\nShow All Cards Hint\nShow All->FAST Hint\nShow Match Hint\nBonus: Gravity\nBonus: Change on Match\nChange Group while in\n Change on Match Mode"